A grapple-and-counter wrestling game where stance-reading decides most exchanges — strikes counter dodges, dodges counter grapples, and grapples counter strikes, so success depends on predicting your opponent's pattern.
MouseInteract / Aim
Left Click / TapPrimary action
TouchFull mobile support
PPause game (where supported)
01
Mix your own move selection deliberately — a predictable pattern gets read and countered just as easily as the opponent's.
02
Pin attempts thrown too early usually fail; build an advantage first through successful exchanges.
03
Watch for the brief recovery window after landing a successful move — that's the highest-value moment to follow up.
Yes, typically — later opponents tend to vary their pattern more, which is what makes them harder to read.
Check the HUD — a shared stamina pool is common, meaning overusing one move type limits your other options too.