An upward platform-hopper where momentum from one jump carries into the next — chaining jumps in a single direction builds the speed needed to reach platforms that would otherwise be out of range.
MouseInteract / Aim
Left Click / TapPrimary action
TouchFull mobile support
PPause game (where supported)
01
Don't interrupt a directional chain unless a platform genuinely requires it — stopping to reposition costs more height than it saves.
02
Height-boosting power-ups are worth prioritizing over point-only pickups, since height is what keeps the run alive.
03
It's fine to skip a poorly placed platform in favor of a better one further up — chasing every platform isn't the goal.
Both, typically — check for hazard types beyond simple falling as height increases.
Height is usually the primary score in this genre, with collectibles as a secondary bonus — check the results screen to confirm.